Afterpath
The Memory Garden
Adapted from Echo-Run by Tharindu Hettige. MIT license; 1 star observed November 9, 2026; maintained that day. Source commit 3a6b4b2fee5948ed303bbf149964a63b6278432d. Selected below the star preference after popular maintained games duplicated the live catalog.
Retains the original movement, recorder, echo interpolation and spawning, collision rules, warp, powerups, scoring, milestones, difficulty presets, local leaderboards, native touch joystick and synthesized audio. This edition adds a garden skin, generated player and echo art, large accessible DOM controls, status panels and milestone choices. Original font downloads and desktop Electron packaging are omitted. Canvas2D uses Phaser's built-in timer scheduler; gameplay time and balancing remain unchanged. The unused invulnerability debug flag is removed; no test mutation harness is shipped.
Locally bundled Phaser 4.2.1 MIT runtime. Its legacy dynamic global-object fallback is replaced entirely with native globalThis, removing unnecessary dynamic code compilation for modern browsers. No new code loader or dynamic execution is added.
Original GPT image-model assets: moonlit iris garden arena, cyan pearl-wing player and violet, amber and crimson memory echoes. All optimized as local WebP and used directly inside gameplay. Optional sound is synthesized. No external assets, accounts, backend, model calls, popups or downloads are needed.
Upstream license: MIT terms. New skin/interface copyright 2026 Afterpath contributors, MIT. Source metadata. Tags: github-source, game. Scores and settings stay on this device.